

The graphics are similar to that of the previously released Four Swords for the Game Boy Advance (GBA), but the maps are static rather than randomly generated, the top-down view is taken from The Legend of Zelda: A Link to the Past, and gameplay includes effects from The Wind Waker. It consists of eight worlds, each with three stages and a boss battle. Hyrulean Adventure is the main campaign of Four Swords Adventures, and can be played by one to four players. Screenshot depicting the diamond formation during single-player play. "Navi Trackers", present only in the Japanese version of the game, is a multiplayer stamp rally race. "Shadow Battle" is a competitive multiplayer battle mode. The main mode of Four Swords Adventures is "Hyrulean Adventure", an episodic cooperative multiplayer adaptation of conventional The Legend of Zelda gameplay. It was the third best-selling game of June 2004 in North America, with 155,000 units, and has since sold 250,000 copies it has sold 127,000 units in Japan. Four Swords Adventures was considered the 48th-best game made for a Nintendo system by Nintendo Power, and received an aggregated 86 out of 100 from Metacritic. Similar to its predecessor The Legend of Zelda: Four Swords in its gameplay and presentation, the game takes Link and his three clones created by the magic "Four Sword" on an adventure to restore peace to Hyrule after learning that an evil counterpart of himself, Shadow Link, has been created. The Game Boy Advance handheld game console can be used as a controller when using the GameCube – Game Boy Advance link cable bundled with the game in North America and Europe.

It was released in Japan on March 18, 2004, North America on June 7, 2004, in Europe on Januand in Australia on April 7, 2005.

It is the eleventh installment in The Legend of Zelda series. The Legend of Zelda: Four Swords Adventures is an action-adventure video game developed and published by Nintendo for the GameCube.
